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Recommended books
The Art of Game Design: A book of lenses by Jesse Schell
Rules of Play: Game Design Fundamentals by Katie Salen
Theory of Fun for Game Design by Raph Koster
Patterns In Game Design by Staffan Bjork
Challenges for Game Designers by Brenda Brathwaite
Game Design by Bob Bates
Understanding Comics by Scott McCloud
Interaction Design: Beyond Human-Computer Interaction by Helen Sharp
Don't Make Me Think! by Steve Krug
Rocket Surgery Made Easy by Steve Krug
Persuasive Technology by B.J. Fogg
Influence by Robert Cialdini
Jupiter's Travel by Ted Simon
Alex's Adventures in Numberland by Alex Bellos
Let My People Go Surfing by Yvon Chouinard